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Mega-Ram Boost

Card Name: Mega-Ram Boost Card Type: Pump Keyword(s): Hardware, Memory Discipline Requirement(s): Tech (1 or greater) Resource/Maintain Costs: 1/1 Momentum: Positive Gametext: Plays only on Constructs or (Tech) Gladiators +1

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Contentious Barrier

Card Name: Contentious Barrier Card Type: Pump Keyword(s): Utility Discipline Requirement(s): Universal (2 or greater) Resource/Maintain Costs: 3/- Momentum: Response Gametext: Target opponent must pay for this card As a

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Epic Warrior

Card Name: Epic Warrior Card Type: Pump Keyword(s): Utility Discipline Requirement(s): Universal (3 or greater) Resource/Maintain Costs: 2/1 Momentum: Negative Gametext: Response – When Pumped Character Sets to Attack :

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Major Update!

As this weekend’s retail store splash continues, we wanted to release some important information to you… we’re updating the Ophidian 2360 rules a bit. While

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Blighted Blade

Card Name: Blighted Blade Card Type: Pump Keyword(s): Demonic Discipline Requirement(s): Summoner (2 or greater) Resource/Maintain Costs: 5/Cannot Be Maintained Momentum: Response Gametext: Plays on target non-Spectral Gladiator when it

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Paranoid Persecution

Card Name: Paranoid Persecution Card Type: Quick-Hit Keyword(s): Dracyyr Discipline Requirement(s): Psionic (2 or greater) Resource/Maintain Costs: 6/N/A Momentum: Negative Gametext: Each player must Set X Gladiators they control, where

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Clairvoyant Orb

Card Name: Clairvoyant Orb (Unique) Card Type: Pump Keyword(s): Relic Discipline Requirement(s): Psionic (2 or greater) Resource/Maintain Costs: 5/Cannot Be Maintained Momentum: Negative Gametext: Unset Gladiator only +3 Max Hand

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Assault Drone

Card Name: Assault Drone Card Type: Minion Keyword(s): Hardware Discipline Requirement(s): Tech (3 or greater), Warrior (1 or greater), Warrior (0 or greater) Resource/Maintain Costs: 4/3 Momentum: Negative Gametext: If <Crowd

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