is a commercial illustrator whose work has been used for book and movie covers, game cards, ads, posters, toys, concept art and websites. John has been in the illustration and design fields since graduating from the Hussian School of Art in 2001. Most of his illustrative work is done traditionally in acrylics, and he also works digitally sometimes. Due in part to his surname, John’s main aspiration is world domination. He is willing to do whatever it takes, including painting armored monkeys, attractive ladies, or Legend of Zelda-themed holiday ornaments. Check out www.johnmoriartyart.com for more artwork!
Originally a native of Charleston, SC, Justin now currently resides in Fort Worth, TX. An aspiring game designer, veteran game tester, and lifelong gamer, he has been involved in gaming and geek culture for well over a decade. A fan of strategy games in particular, he brings a keen mind and sharp focus to the table. As a newcomer to Ophidian, he hit the ground running; establishing the Ophidian Arena Community Facebook group, and creating a Ophidian 2350 mod for Tabletop Simulator.Currently, he assists with playtesting and feedback.
is a professional Illustrator and Concept Artist based in Greece. His work includes video games (STEAM), storyboards, book covers, tv pitches and commercials, films, boardgames and more. Some of his clients and companies include: Davis Films (LA) and of course, Hack and Slash Games!
is a freelance artist operating out of Austin, TX with a focus on narrative illustration. His work ranges from album covers to graphic and logo design for start ups and non profits to creator owned comics. He illustrates with a hunger Galactus would pity. You can find him on his Website, Tumblr, Twitter, and Instagram.
is a freelance illustrator currently residing in Finland. As a longtime fan of digital trading/collectible card game art, Patrik nowadays specializes in creating fantasy and sci-fi related art in the very genre he has always loved. Much like the artists he once looked up (and still does), Patrik makes it his mission to introduce vibrant colors and dynamic action wherever possible in his work. To see more of his art, visit patrikbjorkstrom.com
is a User Interface designer for mobile/web apps by day who designs for Sci-Fi and Fantasy games by night. Hailing from Kansas City, Missouri, he infuses his knowledge of usability, workflows and user experience into his game graphics. Designing for games since 2003, Seth brings his talents and skills for creating layouts, templates, icons, and other graphics to the table.
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