Card Name: Heckler Shield Card Type: Pump Keyword(s): Armor Discipline Requirement(s): Universal (2 or greater) Resource/Maintain Costs: 3/1 Momentum: Negative Gametext: <Response> 1 Cheer, Destroy this card : You may Destroy target <Fan>. Pumped Character receives -1 <Attack Damage> (-2 <Attack Damage> if this card Destroyed a <Fan>) Flavor Text: "He's at it again! That fan is going to wish he hadn't heckled Arkzilipul!" - Shaun, ArenaZone Host Illustrator: Michael Cunningham Card Set/Number: SotF 141
This card is often misunderstood. Let’s review how it works: If you play this on a Character, you can Destroy it in response to that Character being Attacked to reduce the amount of Attack Damage it receives. If a Fan is Destroyed when it’s used, it reduces the Damage by 2 instead of 1.
With only one Fan in the game, this card will only get better with the future release of additional Fans… but for now, it’s still a Universal way to protect your Gladiators. The fact that it can be your Fan or an opponent’s is a nice surprise as well! The Armor keyword will also become more useful over time.
Spending Cheer is not always appealing, but if it can keep a Gladiator alive, it’s probably worth it!
For clarity, if you see some form of the phrases below, this is what they mean –
“Target receives -1 <ADMG>” = When taking Attack Damage, the target takes 1 less Attack Damage.
“Target is -1 <ADMG>” = Reduce the printed Attack Damage on the target by 1.
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