Reinforcements: Evolved
As we get closer to the launch of Ophidian Arena, we wanted to take a moment to show one of the significant updates to the
As we get closer to the launch of Ophidian Arena, we wanted to take a moment to show one of the significant updates to the
This Cyber Monday, we are offering our next big release, Ophidian Arena, as a pre-order. We’re in the middle of printing the revised rulebook, additional
Hello everyone, this is Robert Shofkom of Hack and Slash Games. On this April Fools’ Day, we initially wanted to post a clever prank or
Card Name: Elemental Energy Card Type: Quick-Hit Keyword(s): Conduit Discipline Requirement(s): Mystic (3 or greater), Mystic (1 or greater) Resource/Maintain Costs: 6/- Momentum: Negative Gametext: All <Warrior> Gladiators Unset All <Tech>
Card Name: Mega-Ram Boost Card Type: Pump Keyword(s): Hardware, Memory Discipline Requirement(s): Tech (1 or greater) Resource/Maintain Costs: 1/1 Momentum: Positive Gametext: Plays only on Constructs or (Tech) Gladiators +1
Card Name: Contentious Barrier Card Type: Pump Keyword(s): Utility Discipline Requirement(s): Universal (2 or greater) Resource/Maintain Costs: 3/- Momentum: Response Gametext: Target opponent must pay for this card As a
Card Name: Epic Warrior Card Type: Pump Keyword(s): Utility Discipline Requirement(s): Universal (3 or greater) Resource/Maintain Costs: 2/1 Momentum: Negative Gametext: Response – When Pumped Character Sets to Attack :
As this weekend’s retail store splash continues, we wanted to release some important information to you… we’re updating the Ophidian 2360 rules a bit. While
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