The following Artists have signed on to provide artwork and graphic design for the expansion set for Ophidian, as well as other upcoming projects!
is a commercial illustrator whose work has been used for book and movie covers, game cards, ads, posters, toys, concept art and websites. John has been in the illustration and design fields since graduating from the Hussian School of Art in 2001. Most of his illustrative work is done traditionally in acrylics, and he also works digitally sometimes. Due in part to his surname, John’s main aspiration is world domination. He is willing to do whatever it takes, including painting armored monkeys, attractive ladies, or Legend of Zelda-themed holiday ornaments. Check out www.johnmoriartyart.com for more artwork!
is a professional Illustrator and Concept Artist based in Greece. His work includes video games (STEAM), storyboards, book covers, tv pitches and commercials, films, boardgames and more. Some of his clients and companies include: Davis Films (LA) and of course, Hack and Slash Games!
is a freelance artist operating out of Austin, TX with a focus on narrative illustration. His work ranges from album covers to graphic and logo design for start ups and non profits to creator owned comics. He illustrates with a hunger Galactus would pity. You can find him on his Website, Tumblr, Twitter, and Instagram.
is a freelance illustrator currently residing in Finland. As a longtime fan of digital trading/collectible card game art, Patrik nowadays specializes in creating fantasy and sci-fi related art in the very genre he has always loved. Much like the artists he once looked up (and still does), Patrik makes it his mission to introduce vibrant colors and dynamic action wherever possible in his work. To see more of his art, visit patrikbjorkstrom.com
is a User Interface designer for mobile/web apps by day who designs for Sci-Fi and Fantasy games by night. Hailing from Kansas City, Missouri, he infuses his knowledge of usability, workflows and user experience into his game graphics. Designing for games since 2003, Seth brings his talents and skills for creating layouts, templates, icons, and other graphics to the table.
The following contributors have assisted the Hack and Slash Games team:
Hailing from Lisbon, Portugal, Hugo is a freelancer Writer, Blogger, Game Designer, Web Designer, Occultist, big kid dreamer and a lot more. Hugo began creative writing for a contest. In 2003, the original Ophidian team back launched a writing contest, and from that time on he became part of the Ophidian creative team. He has been keeping the Ophidian dream alive for over a decade. Back in the day he wrote several official Ophidian 2350 biographies and storylines, and a couple of Fan Fictions set in the Ophidian Universe that received high praise from the community. During that time Hugo also created and released four Print and Play (and highly overpowered) Ophidian 2350 Fan Expansions Sets, and became the manager of all the Fan Works for Ophidian.
In 2010 with the introduction of Facebook into Hugo’s life, he ventured into the creation of online games with the most spectacular idea ever… he reshaped the Ophidian 2350 Universe into a brand new Ophidian 2355 RPG Facebook Game. It didn’t go well, as the company that powered the game was shut down, ending this new Ophidian version prematurely only after four months of life. That was only a minor setback, as that new universe was kept expanding even without the game and it lasted until 2014. After that, Hugo was contacted by another original Ophidian team member to create a simplified version of the Ophidian Universe for a Strategic Tabletop Game with cards and 3D printed minis set in the year of 2375. It was something that Hugo could not ignore, so he created a new Ophidian Universe where things diverged from the original timeline while still maintaining the familiar feel of the original.
Enter Hack and Slash Games in 2015. Re-opening the Ophidian Arenas, Hugo was contacted to act as a writer and as a Ophidian “Lore” Guru, and he gladly accepted the new challenge. Together with Jason Robinette, Hugo has helped to shape the Ophidian timeline forward into Ophidian 2360 for Hack and Slash Games. He has crafted multiple biographies, lore and is currently developing the upcoming Ophidian Roleplaying Game.
Originally from Charleston, South Carolina, Justin now currently resides in Fort Worth, Texas. An aspiring game designer, veteran game tester, and lifelong gamer, he has been involved in gaming and geek culture for well over a decade. A fan of strategy games of all sorts, he enjoys anything from card games to tabletop miniature games and everything in between. A relative newcomer to Ophidian, he has hit the ground running; establishing the Ophidian Arena Facebook group, and creating a Ophidian 2350 mod for Tabletop Simulator.
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